Blame it on the weather

Haven't I always?

Blogo ergo sum (or something along those lines), and so, for the past two weeks, I haven't been. One could argue it's the weather's fault, and really, one wouldn't be all thar wrong. It's not just the sun (I got me some fly shades), it's the heat and lately, it's been even worse. Somewhat overcast weather has been making for this awful stuffy weather. Fortunately today presented us with some late evening "rist", wich isn't a real word yet. I hereby proclaim "rist", meaning a mixture of rain and mist, a word. There, now it's a word. For those of you not familiar with rist, it happens when the air is so damp you can't actually go outside and not get wet, because the tiny raindrop-like droplets of water are actually suspended in mid-air very close to the ground (and not so close to the ground and everywhere in between). A very nice surprise after a stuffy day. Think cool moist towel. Ah, bliss.

Yes, one could blame it on the weather... but one would be, ultimately, wrong. The one to blame is not one alone, t's a whole team. Bethesda Softworks, it is. For the crime of unleashing upon humanity the evil known only as "The Elder Scrolls IV: Oblivion" and by the powers in me invested by... "it" (do remind me to fill in this gap more appropriately sometime), I hereby condemn you to be merry for the rest of your hopefully very long and rewarding lives. Now that is one good RPG. And it's not even D&D based. In fact, it's ruleset is quite original. The graphic beauty is mesmerizing to say the least and please don't anyone come bitchin' about clipping bugs, of course there are clipping bugs, it's a game, for Ctuchlu's sake. Just be glad there aren't any clipping bugs IRL. Now that that's settled and we all agree the graphics are, for want of a better word, supercalifragilisticexpialidocious, where this here piece of work really shines is in the NPC's very advanced and independent AI. Yes, NPCs each have independent AIs which are not ruled by some would-be The Force-like entity, NPCs intercat with each other as they would with the player in each and every way, and I do mean every last way, from greeting each other as they pass by in the street to having heated discussions prone to end with the punctuation of clanging steel and the underlining of spilt blood. So, in short, get this game.

Hey, I almost forgot to give you my farewells. Almost...

ArabianShark is not, however, oblivious to the fact that some more movie-related ravings are due. Patience...

1 comment:

Mr. Obnibolongo said...

Shark, I'm sorry, this is a post too big... Won't comment :P